Frederick the Great, with designs on starting a war
with Austria on his own terms, deigned to invade one of Maria Theresa’s allied
minor states. While his planning had initially been for a campaign to take
Saxony, a sweeter target emerged in the form of Candy Land as his first target.
A new plan was thus set in motion. Frederick’s army advanced
in 3 columns as they invaded. These
forces would converge where Candy Land Straße begins and would march on its
capital, Candy Castle. The Prussian
Vanguard had two small brigades. The first was grenadiers and jägers with some
artillery. The second was a small cuirassier brigade. The main body of the Prussian army
was 2 brigades of infantry along with the bulk of the artillery and siege guns. The third force was all cavalry comprised
of a brigade each of dragoons and cuirassiers to screen the flank of the advancing
army and converge on the castle with the rest of the army. The remainder of Frederick’s army gathered near the border with Saxony
for that eventual conflict.
This battle was fought using Black
Powder rules on a 5x24 table at “The
Weekend”, a small local convention gathering held in Lancaster, PA Figures are 28mm and a combination of Minden Miniatures, Eureka,
RSM, and some Old Glory. The gingerbread men were from Victory Force Miniatures.
The Prussian Order of
Battle for the Invasion of Candy Land is thus:
Vanguard
- Brigade
- Jägers
- Grenadiers (2 Units)
- Medium Gun
- Battalion Gun
- Brigade
- Cuirassiers (4 units)
Frederick’s
Main Body
- Brigade
- Musketeers (4 units)
- Battalion Gun
- Army Artillery
- Jägers
- 3 Heavy Guns
- 4 Medium Gun
- Brigade
- Musketeers & Fusiliers (4 units)
- Battalion Gun
Cavalry Force
- Brigade
- Dragoons (4 units)
- Brigade
- Cuirassiers (3 units)
Now,
the Austrians and Saxons were not standing idly by as Frederick put his
invasion plans in motion. When the word came out that Candy Land was being set
upon, Maria Theresa sent available forces and even the Saxons marched to the
help of their neighbor. Candy Land itself had a very small military, with only
one regiment of grenadier guard and a very small artillery park. Trained were
several battalions of gingerbread troops who had never tasted battle. The rest
of the citizenry of the land could be mobilized, but was generally under
equipped and not wholly suited to the task.
Army
of Candy Land
- Brigade
- Kandie Guard
- KG howitzer battalion gun
- Gingerbread Sepoys (2 units)
- Partisan Rabble (4 Tiny Units)
- Austrian Medium Guns (2, in redoubts)
- Brigade
- Grenadiers
- Musketeers (2 units)
- Fusiliers (2 units)
- Battalion gun
1st
Austrian Relief Force
- Brigade
- Grenadiers (2 units)
- Pioneers (Tiny Unit)
- Austrian Feld Jägers (small unit)
- Frei-Korps (small unit)
- Medium Guns (2, in redoubts)
- Brigade
- Musketeers (4 units)
- Battalion Gun
- Brigade
- Hungarian Musketeers (2 units)
- Grenz (2 units)
- Battalion Gun
2nd
Austrian Relief Force
- Brigade
- Dragoons (3 Units)
- Brigade
- Cuirassiers (5 units)
Setup Pictures and Battle Synopsis
The Austrian line forms as the Prussian Vanguard comes into view. |
The center of the Austrian battle line. Here, grenadiers hold a village and the Austrian command surveys the unfolding battle from a low rise. |
The right flank of the Austrian 1st Relief Force. |
To right of the Austrian infantry force, the Saxons would be deploying along the final road approach to the castle. |
Pre-game view of the table from the Gum Drop Mountains and Candy Cane Forest side. |
Prussians are dealt cards from the classic board game that can act
as command modifiers for brigades on the properly colored road tiles, to allow extra movement, or for
other special game effects if the command roll failed
The Allies and Candylanders used the cards the same way. In addition, the cards could be used to place the local rabble bases, and also the pink card with the gingerbread man allowed a unit of gingerbread men to crumble away and reappear somewhere else on the table at any pink road tile.
Prussians
find the Rainbow Trail.
|
On the right, the Prussian
Cuirassiers launched an attack across the field at the Austrian line
already engaged by the Grenadiers. Two of the four cuirassier units remained after the ill-fated attack on the formed Austrian line. Broken, the cavalry brigade is
attacked by the Grenzers and would shortly retire from the battle altogether.
The beleaguered grenadiers suffered from some loss of cohesion in mounting
their own attack and find themselves outnumbered 4 to 1 in this sector of the
battle.
Despite this, the Prussian grenadiers presence will stall both of the Austrian brigades successfully so they play no further part in threatening the Prussian main attack.
Despite this, the Prussian grenadiers presence will stall both of the Austrian brigades successfully so they play no further part in threatening the Prussian main attack.
In
the center, the infantry brigade in advance of the army’s artillery train finds
itself distracted early on by some Austrian Frei-Korps in the Lollipop Woods.
This force however was too small to threaten the Prussian deployment occurring to
launch an attack toward the gun redoubts next to the village. In the foreground
the limbered artillery train makes its way towards the Candy Castle.
By
the end of the game, the Prussian infantry brigade was attacking the gun
redoubts next to the village.
Both
the Kandie Guard and the Gingerbread Sepoys had their share of fighting.
Earlier
one of the Gingerbread units tries to get its crumby mitts on the Prussians. They were repulsed, but this did help slow up
the attack in the center a bit.
The Prussian center advances. |
On the extreme left of the Prussian advance, a massive cavalry battle was fought from the 2nd turn until the end nearly the end of the game.
The initial phase of this struggle had the brigade of Prussian Cuirassiers fighting the brigades of Austrian Dragoons and soon the Austrian Cuirassiers. The Prussian Dragoons contributed later, but were also thrown at the Candy Land forces where they were repulsed.
Cavalry
on both sides of the melee had units shaken and exhausted, but both sides were rolling well on their break tests. Eventually
the Austrian Dragoon Brigade would break, and the Austrian Cuirassiers were
left mostly intact with 4 fresh units. They were however outnumbered 2 to 1 by
the mostly spent but recoverable Prussian Cuirassiers and Dragoons. Two brigade commanders were present and
Frederick himself was approaching to begin the cavalry rally and renewed
attack.
The Outcome
The Prussians had deployed their
artillery train, with most of the heavy guns in range of the castle walls.
These were in no danger of being overrun, and would be a big contributor to
degrading the Saxon line for the Prussian infantry attack that was lined up. The
cavalry on this side would likely be reconstituted by the commanders such that
they would stop the Austrian Cuirassiers and possibly be available then to
support the rest of the castle assault. The Prussians did lose the smallest
brigade of cuirassiers and was on its way to lose the small brigade of
grenadiers as well. However, the allies had lost a Dragoon brigade, would
likely lose the Candy Land brigade, the Saxons, and Cuirassiers, along with the
castle beginning to come under artillery fire. The bulk of the Austrian
infantry could effectively be held up long enough for what we determined would
be a Prussian victory based on position of the armies and their status.
My
Evaluation of the Scenario & Game
I was a bit uncertain how such a
crazy Imagi-nation game might be received, but the players enjoyed it and I had
several bystanders offer their positive thoughts as well. I had used the cards from an old copy of the
actual kid’s board game of the same name, and that helped complete the
parody/homage to a fun game turned into a wargame. Players did enjoy the
tactical elements of the game as well. It was for all intents and purposes a
SYW game just in unusual terrain and with some difficult objectives for the
Prussians. I’m very glad the Prussians pulled the correct color to allow a
shorter travel distance for their artillery and some infantry. In hindsight the
odds would have been otherwise stacked against them on having to maneuver the
winding road nearly its distance if the Austrians gave even a modest defense of
the area. I was surprised by how long the cavalry battle went for.
This comment has been removed by the author.
ReplyDeleteThis practically begs to be played with the Eureka SYW Teddy Bears and Toy Town soldiers. The terrain is creative and awesome looking, as are all of those Minden and RSM figures. :)
ReplyDeleteJim
Absolutely outstanding game, Goldwyrm - well done!
ReplyDeleteThank you both. And Jim, the Fife & Drum AWI cavalry from your Kickstarter arrived while I was away at the con. I had a chance to look them over in person yesterday. Beautiful figures!!!
ReplyDeleteYou are so humorous but in the same time absolutely professional in gaming, rules and details - I like that! Thank you for this report!
ReplyDelete_Peter